Difference between revisions of "Light feet"
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− | {{Mutantpower|name=Light feet|desc=Keep your stance fluid, move where opportunity presents itself, and never be afraid to make a dirty play.|basepower=Self Buff Toggle Template|powertype=Toggle|target=Self NoAoE|slot=|energy=1.5|charge=0|cooldown=3000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Attack at magnitude 1 for 10 rounds.<br>100% chance of Defense at magnitude 5 for 10 rounds.<br>|Upgrades=AttackMag by +0.25<br>DefenseMag by +3<br>Energy by -0.75}}[[Category:Attack inflicting powers]][[Category:Defense inflicting powers]][[Category:Toggle]][[Category:Friendly powers]] | + | {{Mutantpower|name=Light feet|desc=Keep your stance fluid, move where opportunity presents itself, and never be afraid to make a dirty play.|basepower=Self Buff Toggle Template|powertype=Toggle|target=Self NoAoE|slot=|energy=1.5|charge=0|cooldown=3000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Attack at magnitude 1 for 10 rounds.<br>100% chance of Defense at magnitude 5 for 10 rounds.<br>|Upgrades=AttackMag by +0.25<br>DefenseMag by +3<br>Energy by -0.75<br>=== Unusual Modifications ===<br>Toggle Slot is modified by Feet.<br>Toggle Step is modified by Feet.}}[[Category:Attack inflicting powers]][[Category:Defense inflicting powers]][[Category:Toggle]][[Category:Friendly powers]] |
Latest revision as of 17:43, 3 April 2013
Type | Toggle | Target | Self NoAoE |
---|---|---|---|
Description | Keep your stance fluid, move where opportunity presents itself, and never be afraid to make a dirty play. | ||
Based on Self Buff Toggle Template | Slot: | ||
Cooldown | 3000 | Charge time | 0 |
Energy | 1.5 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Attack at magnitude 1 for 10 rounds. 100% chance of Defense at magnitude 5 for 10 rounds. | |||
Training Upgrades | |||
AttackMag by +0.25 DefenseMag by +3 Energy by -0.75 === Unusual Modifications === Toggle Slot is modified by Feet. Toggle Step is modified by Feet. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |