Difference between revisions of "Buckler"
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− | {{Recipe|name=Buckler|desc=A duelist's shield, the buckler is a small round shield of either metal or leather across wood. Held in the hand or at the wrist, it is used for blocking sword thrusts. It offers a small modicum of protection, but is generally not used in military combat as a defensive measure.|cred=500|xp=10|slevel=|ingredients=None|istats=Charge of 500<br>Cooldown of 6000<br>Damage of 0<br>Damage Type of Healing<br>Energy of 5<br>Loadout of 15<br>Secondary Damage of 0<br>Secondary Damage Type of Healing | + | {{Recipe|name=Buckler|desc=A duelist's shield, the buckler is a small round shield of either metal or leather across wood. Held in the hand or at the wrist, it is used for blocking sword thrusts. It offers a small modicum of protection, but is generally not used in military combat as a defensive measure.|cred=500|xp=10|slevel=|ingredients=None|istats=Charge of 500<br>Cooldown of 6000<br>Damage of 0<br>Damage Type of Healing<br>Energy of 5<br>Loadout of 15<br>Secondary Damage of 0<br>Secondary Damage Type of Healing<br>Secondary Status of Defense/100/6/3<br>Secondary Target of Minor AoE Ally NotUser<br>Secondary Type of Buff<br>100% chance of HPBuffer at magnitude 8 for 3 rounds.<br>Target of Self NoAoE<br>Type of Buff<br>Upgrade Cost of 10|skills=Metal of at least 1|salvage=Common Metal X 2<br>Common Organic X 1}}[[Category:Metal recipe]] |
Latest revision as of 00:03, 20 October 2014
Description | A duelist's shield, the buckler is a small round shield of either metal or leather across wood. Held in the hand or at the wrist, it is used for blocking sword thrusts. It offers a small modicum of protection, but is generally not used in military combat as a defensive measure. | |||||||
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Crown | 500 | XP Cost | 10 | Ingredients | None | |||
Materials | Common Metal X 2 Common Organic X 1 | |||||||
Crafting Skills | Metal of at least 1 | |||||||
Item Stats | Charge of 500 Cooldown of 6000 Damage of 0 Damage Type of Healing Energy of 5 Loadout of 15 Secondary Damage of 0 Secondary Damage Type of Healing Secondary Status of Defense/100/6/3 Secondary Target of Minor AoE Ally NotUser Secondary Type of Buff 100% chance of HPBuffer at magnitude 8 for 3 rounds. Target of Self NoAoE Type of Buff Upgrade Cost of 10 |