Difference between revisions of "Optimization Guide"
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Every soul is a good soul. But some are better than others at doing their job. This is an attempt at systematically classifying every combat soul, and contains some tips for proper optimization. | Every soul is a good soul. But some are better than others at doing their job. This is an attempt at systematically classifying every combat soul, and contains some tips for proper optimization. | ||
=[[Army Magician]]= | =[[Army Magician]]= | ||
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+ | Pros: | ||
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+ | Extremely high raw damage output. | ||
+ | Excellent DoT damage | ||
+ | High, Specialized Affinities | ||
+ | Strong Skills | ||
+ | Potent AoE | ||
+ | |||
+ | |||
+ | Cons: | ||
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+ | Poor HP | ||
+ | Poor access to armor | ||
+ | Low defenses | ||
+ | Low accuracy | ||
+ | Has no natural healing mechanism | ||
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+ | |||
+ | Recommended Secondary Souls: | ||
+ | [[Ninja]] (Strong hpbuffer passive) | ||
+ | [[Medicine]] Souls (Allows equipping field medicines) | ||
+ | [[Dark Knight]] (Heavy armor access + Vampiric passive) | ||
+ | Pet Souls ([[Machine Priest]], [[Golem Crafter]] for tanking pets) | ||
+ | [[Windrunner]] (Niche item. [[Fine Tuned]]/[[Heavy]]/[[Guided]] [[short bow]] + attack and accuracy passive]] | ||
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+ | Avoid: | ||
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+ | Cover souls (Fighter, Crusader) | ||
+ | Fire souls (Lightning caller!!) | ||
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+ | Building souls for Army Magician is very simple. Avoid high fire/air magic overlaps and focus on shoring up the extreme weaknesses of this DPS centric soul. Cover makes you take damage for allies. Avoid!! | ||
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+ | Recommended Items: | ||
+ | [[Flame of the Creator]]([[Venomous]]/[[Creator Inspired]]/[[Heaviest]] = 83 base damage over 4 rounds) | ||
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+ | [[Parrying blade]] ([[Fine Tuned]]/[[Heavy]]/[[Guided]]/[[Large]]) = Much needed 20 defense + 10 accuracy buff that is cheap and fast! Stronger with [[Heavier]] / [[Heaviest]] usable with [[Light weapons affinity]]) | ||
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+ | Recommended Dedications | ||
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+ | Optimal: | ||
+ | Sphinx (Damagebuff + Technical on the Answer) | ||
+ | Phoenix (Healing + free Revive) | ||
+ | Elementalist (Tank pet or Healing pet) | ||
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+ | Ok: | ||
+ | Elemental Dragon (Some resists) | ||
+ | Siren (AoEguard in party to take less damage) | ||
+ | Cerebrus (DoT attack + some resists) | ||
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+ | Avoid: | ||
+ | Kraken (AoEmod capped at +1 target. -damagebuff hurtful) | ||
+ | Kirin (Cover) |
Revision as of 12:45, 22 August 2014
Every soul is a good soul. But some are better than others at doing their job. This is an attempt at systematically classifying every combat soul, and contains some tips for proper optimization.
Army Magician
Pros:
Extremely high raw damage output. Excellent DoT damage High, Specialized Affinities Strong Skills Potent AoE
Cons:
Poor HP Poor access to armor Low defenses Low accuracy Has no natural healing mechanism
Recommended Secondary Souls:
Ninja (Strong hpbuffer passive)
Medicine Souls (Allows equipping field medicines)
Dark Knight (Heavy armor access + Vampiric passive)
Pet Souls (Machine Priest, Golem Crafter for tanking pets)
Windrunner (Niche item. Fine Tuned/Heavy/Guided short bow + attack and accuracy passive]]
Avoid:
Cover souls (Fighter, Crusader) Fire souls (Lightning caller!!)
Building souls for Army Magician is very simple. Avoid high fire/air magic overlaps and focus on shoring up the extreme weaknesses of this DPS centric soul. Cover makes you take damage for allies. Avoid!!
Recommended Items: Flame of the Creator(Venomous/Creator Inspired/Heaviest = 83 base damage over 4 rounds)
Parrying blade (Fine Tuned/Heavy/Guided/Large) = Much needed 20 defense + 10 accuracy buff that is cheap and fast! Stronger with Heavier / Heaviest usable with Light weapons affinity)
Recommended Dedications
Optimal: Sphinx (Damagebuff + Technical on the Answer) Phoenix (Healing + free Revive) Elementalist (Tank pet or Healing pet)
Ok: Elemental Dragon (Some resists) Siren (AoEguard in party to take less damage) Cerebrus (DoT attack + some resists)
Avoid: Kraken (AoEmod capped at +1 target. -damagebuff hurtful) Kirin (Cover)