Difference between revisions of "Toughened"
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− | {{Recipe Modifier|name=Toughened|desc= By toughening up the item to be made, its strength and resilience to damage increase to produce a product better suited to taking a beating than any other.|cred= +115%|xp=125%|ingredients=None|salvage=100%|istats=100% chance of Damageresist at magnitude 5 for 4 rounds.<br>100% chance of PhysicalDamageResistDebuff at magnitude 3 for 10 rounds.<br>Damage of +25%<br>Energy of +10%<br>Loadout of +5%<br>100% chance of Damageresist at magnitude 1.5 for 10 rounds.<br>|skills=None}}[[Category:Active Ally Status]][[Category:Active Enemy Status]][[Category:Damage]][[Category:Energy]][[Category:Loadout]][[Category:Passive Ally Status]][[Category:Passive Enemy Status]] | + | {{Recipe Modifier|name=Toughened|desc= By toughening up the item to be made, its strength and resilience to damage increase to produce a product better suited to taking a beating than any other.|cred= +115%|xp=125%|ingredients=None|salvage=100%|istats=100% chance of Damageresist at magnitude 5 for 4 rounds.<br>100% chance of PhysicalDamageResistDebuff at magnitude 3 for 10 rounds.<br>Damage of +25%<br>Energy of +10%<br>Loadout of +5%<br>100% chance of Damageresist at magnitude 1.5 for 10 rounds.<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]] |
Revision as of 16:50, 14 June 2017
Description | By toughening up the item to be made, its strength and resilience to damage increase to produce a product better suited to taking a beating than any other. | |||||||
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Crown Cost | XP Cost | 125% | Ingredients | None | ||||
Materials | 100% | |||||||
Crafting Skills | None | |||||||
Item Stats | 100% chance of Damageresist at magnitude 5 for 4 rounds. 100% chance of PhysicalDamageResistDebuff at magnitude 3 for 10 rounds. Damage of +25% Energy of +10% Loadout of +5% 100% chance of Damageresist at magnitude 1.5 for 10 rounds. |