Difference between revisions of "Tainted Vitality"
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− | {{Recipe|name=Tainted Vitality|desc=A small, purposeful, miscalculation in the numerology of the target causes their constitution to suddenly weaken. Most notable when used against great foes.|cred=5000|xp=|slevel=|ingredients=None|istats=Charge of 1500<br>Cooldown of 30000<br>Damage of 5<br>Damage Type of | + | {{Recipe|name=Tainted Vitality|desc=A small, purposeful, miscalculation in the numerology of the target causes their constitution to suddenly weaken. Most notable when used against great foes.|cred=5000|xp=20|slevel=|ingredients=None|istats=Charge of 1500<br>Cooldown of 30000<br>Damage of 5<br>Damage Type of Negative<br>Loadout of 20<br>100% chance of MaxHPDebuff at magnitude 15 for 10 rounds.<br>100% chance of HealGainDebuff at magnitude 10 for 10 rounds.<br>100% chance of HealingDebuff at magnitude 10 for 10 rounds.<br>Target of Single Enemy<br>Type of Debuff<br>Upgrade Cost of 30|skills=Arcane of at least 1|salvage=Common Arcane X 3<br>Common Crystals X 1}}[[Category:Arcane recipe]] |
Latest revision as of 00:02, 17 March 2017
Description | A small, purposeful, miscalculation in the numerology of the target causes their constitution to suddenly weaken. Most notable when used against great foes. | |||||||
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Crown | 5000 | XP Cost | 20 | Ingredients | None | |||
Materials | Common Arcane X 3 Common Crystals X 1 | |||||||
Crafting Skills | Arcane of at least 1 | |||||||
Item Stats | Charge of 1500 Cooldown of 30000 Damage of 5 Damage Type of Negative Loadout of 20 100% chance of MaxHPDebuff at magnitude 15 for 10 rounds. 100% chance of HealGainDebuff at magnitude 10 for 10 rounds. 100% chance of HealingDebuff at magnitude 10 for 10 rounds. Target of Single Enemy Type of Debuff Upgrade Cost of 30 |