Difference between revisions of "Hand Cannon"
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− | {{Recipe|name=Hand Cannon|desc=It's huge. You hold it in two hands as a rule, with the barrel tucked under an arm for stability. It takes a while to reload, and the recoil is brutal, but anything that it hits, well, maybe it will be the last thing they'll be feeling for a while.|cred=25000|xp=100|slevel=|ingredients=None|istats=Accuracy of 65%<br>Charge of 1000<br>Cooldown of 25000<br>Damage of 30<br>Damage Type of | + | {{Recipe|name=Hand Cannon|desc=It's huge. You hold it in two hands as a rule, with the barrel tucked under an arm for stability. It takes a while to reload, and the recoil is brutal, but anything that it hits, well, maybe it will be the last thing they'll be feeling for a while.|cred=25000|xp=100|slevel=|ingredients=None|istats=Accuracy of 65%<br>Charge of 1000<br>Cooldown of 25000<br>Damage of 30<br>Damage Type of Blunt<br>Energy of 40<br>Loadout of 30<br>Secondary Damage of 0<br>Secondary Damage Type of Healing<br>Secondary Status of Recharge/100/-5/5:Accuracy/100/-5/5<br>Secondary Target of Self NoAoE<br>Secondary Type of Debuff<br>100% chance of Knockdown at magnitude 5 for 10 rounds.<br>Target of Large AoE Enemy<br>Type of Direct Damage|skills=Metal of at least 1|salvage=Common Metal X 10<br>Common Chemical X 20}}[[Category:Metal recipe]] |
Latest revision as of 00:02, 17 March 2017
Description | It's huge. You hold it in two hands as a rule, with the barrel tucked under an arm for stability. It takes a while to reload, and the recoil is brutal, but anything that it hits, well, maybe it will be the last thing they'll be feeling for a while. | |||||||
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Crown | 25000 | XP Cost | 100 | Ingredients | None | |||
Materials | Common Metal X 10 Common Chemical X 20 | |||||||
Crafting Skills | Metal of at least 1 | |||||||
Item Stats | Accuracy of 65% Charge of 1000 Cooldown of 25000 Damage of 30 Damage Type of Blunt Energy of 40 Loadout of 30 Secondary Damage of 0 Secondary Damage Type of Healing Secondary Status of Recharge/100/-5/5:Accuracy/100/-5/5 Secondary Target of Self NoAoE Secondary Type of Debuff 100% chance of Knockdown at magnitude 5 for 10 rounds. Target of Large AoE Enemy Type of Direct Damage |