Difference between revisions of "Rapid Shot"
From Rusted Promises
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− | {{Mutantpower|name=Rapid Shot|desc=Sometimes, a single strong attack isn't enough. This attack strikes again after it is used.|basepower=Rapid Shot Template|powertype=Repeat|target=Single Enemy|slot=|energy=10|charge=600|cooldown=3000|accuracy=75%|damageamount=4|damagetype= | + | {{Mutantpower|name=Rapid Shot|desc=Sometimes, a single strong attack isn't enough. This attack strikes again after it is used.|basepower=Rapid Shot Template|powertype=Repeat|target=Single Enemy|slot=|energy=10|charge=600|cooldown=3000|accuracy=75%|damageamount=4|damagetype=Pierce|Status=100% chance of RepeatAttack at magnitude 3 for 3 rounds.<br>|Upgrades=AoE by 1<br>Charge by -275<br>Damage by 1<br>RepeatAttackMag by 2}}[[Category:Pierce powers]][[Category:Repeatattack inflicting powers]][[Category:Hostile powers]] |
Latest revision as of 00:07, 7 January 2017
Type | Repeat | Target | Single Enemy |
---|---|---|---|
Description | Sometimes, a single strong attack isn't enough. This attack strikes again after it is used. | ||
Based on Rapid Shot Template | Slot: | ||
Cooldown | 3000 | Charge time | 600 |
Energy | 10 | Accuracy | 75% |
Damage | 4 Pierce at level 0 | ||
Statuses | |||
100% chance of RepeatAttack at magnitude 3 for 3 rounds. | |||
Training Upgrades | |||
AoE by 1 Charge by -275 Damage by 1 RepeatAttackMag by 2 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |